Standartnie Karti Na Varkraft 3 Frozen Tron

Standartnie Karti Na Varkraft 3 Frozen Tron Average ratng: 8,4/10 6519 votes

Singe player, multiplayer Warcraft III: The Frozen Throne (sometimes abbreviated to TFT) is an expansion pack of developed for Microsoft Windows, Mac OS and Mac OS X. Released in stores worldwide in multiple languages beginning on 1 July 2003, it details transformation into the, 's awakening of the, the conversion of the, the breakdown of - relations in, and more. The Frozen Throne takes place approximately one year after, whilst takes place three years after the events detailed in The Frozen Throne. The Frozen Throne continues some of the loose ends of the original game, as well as spins off some new plots of its own and paves way for the new conflict of, as well as set plots further explored in World of Warcraft's expansions:. • For each race, The Frozen Throne adds several new units, buildings and upgrades, and one new hero per race. • The entirely new race ' has also been added, and can be played in several Sentinel and Alliance missions, as well as in custom maps.

A smaller race, the, have also been included, though they can only be played in and custom maps. • The old siege engines of the humans, orcs and night elves have been renamed and remodeled, receiving new upgrades in the process. • Wyvern Riders were renamed, but the unit was otherwise unchanged. • Gold and lumber costs were recalculated, generally requiring more lumber for high-tech buildings and units; consequentially, the population limit was been increased from 90 to 100 to accommodate additional lumber-gathering workers. • The Frozen Throne reintroduced naval units into the game, (they had been present in but were absent in ) as well as amphibious creatures. Most aquatic mechanics were only available in the single-player campaign, but some creeps and the neutral made island maps a viable template in melee matches. Purnov na start torrent free.

(Such maps became unpopular and were removed from the ladder selection). • New item mechanics were added, such as the neutral, which sells a rotating inventory of items, player built shops, and inventory upgrades for non-hero units. • The expansion and its subsequent patches made the addition of neutral Hero units. Neutral heroes can be used in melee maps via the, a neutral building to hire them. The tavern can also instantly revive any fallen hero, with an increased resource cost, and reduced health and mana of the revived hero. A nearby unit is needed to access the tavern.

Warcraft III: The Frozen Throne is a real-time strategy video game that puts players in control of a group of units and buildings in order to achieve a variety of.

• Five new tilesets were added, each with its own set of creeps and critters. New doodads were included in old tilesets. • The program was greatly expanded, allowing the user to do more custom work with regards to editing skills, doodads, and upgrades.

Support for importing custom files into maps was added, as well as the creation of custom campaigns with campaign-specific data. An AI editor was also created for the expansion. Story Sentinels Campaign: Terror of the Tides. Datchik koda morze r 010 2 Sentinels Campaign screen. Main article: The Warden pursues the former prisoner across. Illidan has gained the allegiance of the, former who adapted to underwater life, but they do not stop Maiev, who pursues Illidan from Kalimdor to the, then all the way to. During her chase, she asks the assistance of and, but Maiev holds a grudge against Tyrande for her actions in releasing Illidan in the first place, culminating in her lying about Tyrande's death to Malfurion.

Malfurion and Maiev successfully prevent Illidan from using the, with the help of a blood elf,, but in the process, Maiev's treachery comes out, and the brothers Stormrage join forces to save their mutual beloved. Malfurion then pardons Illidan, though he does not revoke his exile, and Illidan departs.with Maiev still dogging at his heels.

Alliance Campaign: Curse of the Blood Elves. Alliance Campaign screen.

Main article: The Alliance (the humans are not the main characters) Campaign follows the adventures of Prince Kael'thas, leader of the, a group of high elves that survived the invasion of by the Scourge. Originally helping the Alliance, the Blood Elves are imprisoned by a knight,, and are eventually rescued by and her Naga.

Vashj then takes Kael'thas to the, the remnants of the orc realm, to meet (and free) their master, Illidan. After fending off Maiev (again) and gaining the allegiance of the native, Illidan is able to conquer the Outland, where he hopes he will be safe from his failure to use the Eye of Sargeras to destroy the.

But his master, the demon lord, catches them nonetheless, and the episode ends with Illidan renewing his vow to destroy the Lich King. The human forces in this campaign are very different than the ones used in the multiplayer game. Instead of the full Alliance, only the blood elven units are available, with the addition of a few new units and a blood elf hero added to the expansion pack. The draenei and the naga, with their lone heroes, are also eventually playable. Scourge Campaign: Legacy of the Damned.